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Phase 1: The Bunker & Environment Setup

  • Writer: Jay
    Jay
  • Apr 18
  • 1 min read

Phase 1: The Bunker & Environment Setup (Initial Build: April 17, 2026)

This phase established the foundational environment, local inventory, and initial application structure.


Core Features (Environment & Inventory)

  • Local Mod Inventory (The Bunker): Established the core system for locally scanning the mod collection (scan_bunker).

  • Uses file modification time (mtime) and cached SHA256 hashes ("DNA Hash") for extremely fast subsequent scans.

  • Game Environment Detection: Added the capability to scan the live game directory for officially installed DLC packs (scan_installed_dlc).

  • Configuration Wizard: Implemented the initial setup flow to select and lock the three critical file paths: Live Bin Folder, Active Mods Folder, and Vault Folder (lockCoordinates).

  • Theming Engine: Implemented support for four distinct visual themes (Dracula, Cyber-Bunker, Blueprint, Miami Vice) via CSS variable definitions.

  • Game Control: Added basic functionality to launch the game (launch_game) and retrieve the current installed game version (get_game_version).


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