Phase 1: The Bunker & Environment Setup
- Jay

- Apr 18
- 1 min read
Phase 1: The Bunker & Environment Setup (Initial Build: April 17, 2026)
This phase established the foundational environment, local inventory, and initial application structure.
Core Features (Environment & Inventory)
Local Mod Inventory (The Bunker): Established the core system for locally scanning the mod collection (scan_bunker).
Uses file modification time (mtime) and cached SHA256 hashes ("DNA Hash") for extremely fast subsequent scans.
Game Environment Detection: Added the capability to scan the live game directory for officially installed DLC packs (scan_installed_dlc).
Configuration Wizard: Implemented the initial setup flow to select and lock the three critical file paths: Live Bin Folder, Active Mods Folder, and Vault Folder (lockCoordinates).
Theming Engine: Implemented support for four distinct visual themes (Dracula, Cyber-Bunker, Blueprint, Miami Vice) via CSS variable definitions.
Game Control: Added basic functionality to launch the game (launch_game) and retrieve the current installed game version (get_game_version).


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